一. 概述
system进程和app进程都运行着一个或多个app,每个app都会有一个对应的Application对象(该对象 跟LoadedApk一一对应)。下面分别以下两种进程创建Application的过程:
- system_server进程;
- app进程;
二. system_server进程
2.1 SystemServer.run
[-> SystemServer.java]
public final class SystemServer {
private void run() {
...
createSystemContext(); //[见2.2]
startBootstrapServices(); //开始启动服务
...
}
}
2.2 createSystemContext
[-> SystemServer.java]
private void createSystemContext() {
ActivityThread activityThread = ActivityThread.systemMain(); //[见2.3]
mSystemContext = activityThread.getSystemContext(); //[见2.6.1]
mSystemContext.setTheme(android.R.style.Theme_DeviceDefault_Light_DarkActionBar);
}
2.3 AT.systemMain
[-> ActivityThread.java]
public static ActivityThread systemMain() {
...
ActivityThread thread = new ActivityThread(); //[见2.4]
thread.attach(true); //[见2.5]
return thread;
}
2.4 AT初始化
[-> ActivityThread.java]
public final class ActivityThread {
//创建ApplicationThread对象
final ApplicationThread mAppThread = new ApplicationThread();
final Looper mLooper = Looper.myLooper();
final H mH = new H();
//当前进程中首次初始化的app对象
Application mInitialApplication;
final ArrayList<Application> mAllApplications;
//标记当前进程是否为system进程
boolean mSystemThread = false;
//记录system进程的ContextImpl对象
private ContextImpl mSystemContext;
final ArrayMap<String, WeakReference<LoadedApk>> mPackages;
static Handler sMainThreadHandler;
private static ActivityThread sCurrentActivityThread;
ActivityThread() {
mResourcesManager = ResourcesManager.getInstance();
}
}
其中mInitialApplication的赋值过程分两种场景:
- system_server进程是由ActivityThread.attach()过程赋值;
- 普通app进程是由是由ActivityThread.handleBindApplication()过程赋值;这是进程刚创建后attach到system_server后, 便会binder call到app进程来执行该方法.
AT.currentApplication返回的便是mInitialApplication对象。创建完ActivityThread对象,接下来执行attach()操作。
2.5 AT.attach
[-> ActivityThread.java]
private void attach(boolean system) {
sCurrentActivityThread = this;
mSystemThread = system; //设置mSystemThread为true
if (!system) {
...
} else { //system进程才执行该流程
//创建Instrumentation
mInstrumentation = new Instrumentation();
//[见小节2.6]
ContextImpl context = ContextImpl.createAppContext(
this, getSystemContext().mPackageInfo);
//[见小节2.7]
mInitialApplication = context.mPackageInfo.makeApplication(true, null);
//回调onCreate方法[见小节2.5.1]
mInitialApplication.onCreate();
...
}
}
attach的主要功能:
- 根据LoadedApk对象来创建ContextImpl,对于system进程LoadedApk对象取值为mSystemContext;
- 初始化Application信息。
2.5.1 onCreate
[-> Application.java]
public void onCreate() {
... //该方法为空, 一般地都是由其子类所覆写该方法
}
2.6 CI.createAppContext
[-> ContextImpl.java]
static ContextImpl createAppContext(ActivityThread mainThread, LoadedApk packageInfo) {
//[见小节2.6.4]
return new ContextImpl(null, mainThread,
packageInfo, null, null, false, null, null, Display.INVALID_DISPLAY);
}
创建ContextImpl对象有多种方法,常见的有:
createSystemContext(ActivityThread mainThread)
createAppContext(ActivityThread mainThread, LoadedApk packageInfo)
createApplicationContext(ApplicationInfo application, int flags)
createPackageContext(String packageName, int flags)
此处,packageInfo是getSystemContext().mPackageInfo,getSystemContext()获取的ContextImpl对象, 其成员变量mPackageInfo便是LoadedApk对象。所以先来看看getSystemContext()过程。
2.6.1 AT.getSystemContext
public ContextImpl getSystemContext() {
synchronized (this) {
if (mSystemContext == null) {
mSystemContext = ContextImpl.createSystemContext(this);
}
return mSystemContext;
}
}
单例模式创建mSystemContext对象。
2.6.2 CI.createSystemContext
static ContextImpl createSystemContext(ActivityThread mainThread) {
//创建LoadedApk对象 【见小节2.6.3】
LoadedApk packageInfo = new LoadedApk(mainThread);
// 创建ContextImpl【见小节2.6.4】
ContextImpl context = new ContextImpl(null, mainThread,
packageInfo, null, null, false, null, null, Display.INVALID_DISPLAY);
...
return context;
}
2.6.3 LoadedApk初始化
public final class LoadedApk {
private final ActivityThread mActivityThread;
private ApplicationInfo mApplicationInfo;
private Application mApplication;
final String mPackageName;
private final ClassLoader mBaseClassLoader;
private ClassLoader mClassLoader;
LoadedApk(ActivityThread activityThread) {
mActivityThread = activityThread; //ActivityThread对象
mApplicationInfo = new ApplicationInfo(); //创建ApplicationInfo对象
mApplicationInfo.packageName = "android";
mPackageName = "android"; //默认包名为"android"
...
mBaseClassLoader = null;
mClassLoader = ClassLoader.getSystemClassLoader(); //创建ClassLoader
...
}
}
只有一个参数的LoadedApk构造方法只有createSystemContext()过程才会创建, 其中LoadedApk初始化过程会创建ApplicationInfo对象,且包名为“android”。 创建完LoadedApk对象,接下里创建ContextImpl对象。
2.6.4 ContextImpl初始化
class ContextImpl extends Context {
final ActivityThread mMainThread;
final LoadedApk mPackageInfo;
private final IBinder mActivityToken;
private final String mBasePackageName;
private Context mOuterContext;
//缓存Binder服务
final Object[] mServiceCache = SystemServiceRegistry.createServiceCache();
private ContextImpl(ContextImpl container, ActivityThread mainThread,
LoadedApk packageInfo, IBinder activityToken, UserHandle user, boolean restricted,
Display display, Configuration overrideConfiguration, int createDisplayWithId) {
mOuterContext = this; //ContextImpl对象
mMainThread = mainThread; // ActivityThread赋值
mPackageInfo = packageInfo; // LoadedApk赋值
mBasePackageName = packageInfo.mPackageName; //mBasePackageName等于“android”
...
}
}
首次执行getSystemContext,会创建LoadedApk和contextImpl对象,接下来利用刚创建的LoadedApk对象来创建新的ContextImpl对象。
2.7 makeApplication
[-> LoadedApk.java]
public Application makeApplication(boolean forceDefaultAppClass,
Instrumentation instrumentation) {
//保证一个LoadedApk对象只创建一个对应的Application对象
if (mApplication != null) {
return mApplication;
}
String appClass = mApplicationInfo.className;
if (forceDefaultAppClass || (appClass == null)) {
appClass = "android.app.Application"; //system_server进程, 则进入该分支
}
//创建ClassLoader对象【见小节2.8】
java.lang.ClassLoader cl = getClassLoader();
if (!mPackageName.equals("android")) {
initializeJavaContextClassLoader(); //[见小节2.9]
}
ContextImpl appContext = ContextImpl.createAppContext(mActivityThread, this);
//创建Application对象[见2.10]
Application app = mActivityThread.mInstrumentation.newApplication(cl, appClass, appContext);
appContext.setOuterContext(app);
...
mActivityThread.mAllApplications.add(app);
mApplication = app; //将刚创建的app赋值给mApplication
...
return app;
}
2.8 getClassLoader
[-> LoadedApk.java]
public ClassLoader getClassLoader() {
synchronized (this) {
if (mClassLoader != null) {
return mClassLoader;
}
if (mPackageName.equals("android")) {
if (mBaseClassLoader == null) {
//创建Classloader对象
mClassLoader = ClassLoader.getSystemClassLoader();
} else {
mClassLoader = mBaseClassLoader;
}
return mClassLoader;
}
// 当包名不为"android"的情况
if (mRegisterPackage) {
//【见小节2.8.1】
ActivityManagerNative.getDefault().addPackageDependency(mPackageName);
}
zipPaths.add(mAppDir);
libPaths.add(mLibDir);
apkPaths.addAll(zipPaths);
...
if (mApplicationInfo.isSystemApp()) {
isBundledApp = true;
//对于系统app,则添加vendor/lib, system/lib库
libPaths.add(System.getProperty("java.library.path"));
...
}
final String zip = TextUtils.join(File.pathSeparator, zipPaths);
//获取ClassLoader对象【见小节2.8.2】
mClassLoader = ApplicationLoaders.getDefault().getClassLoader(zip,
mApplicationInfo.targetSdkVersion, isBundledApp, librarySearchPath,
libraryPermittedPath, mBaseClassLoader);
return mClassLoader;
}
}
2.8.1 AMS.addPackageDependency
public void addPackageDependency(String packageName) {
synchronized (this) {
int callingPid = Binder.getCallingPid();
if (callingPid == Process.myPid()) {
return;
}
ProcessRecord proc;
synchronized (mPidsSelfLocked) {
//查询的进程
proc = mPidsSelfLocked.get(Binder.getCallingPid());
}
if (proc != null) {
if (proc.pkgDeps == null) {
proc.pkgDeps = new ArraySet<String>(1);
}
//将目标包名加入到调用者进程的pkgDeps
proc.pkgDeps.add(packageName);
}
}
}
2.8.2 AL.getClassLoader
[-> ApplicationLoaders.java]
public ClassLoader getClassLoader(String zip, int targetSdkVersion, boolean isBundled,
String librarySearchPath, String libraryPermittedPath,
ClassLoader parent) {
//获取父类的类加载器
ClassLoader baseParent = ClassLoader.getSystemClassLoader().getParent();
synchronized (mLoaders) {
if (parent == null) {
parent = baseParent;
}
if (parent == baseParent) {
ClassLoader loader = mLoaders.get(zip);
if (loader != null) {
return loader;
}
//创建PathClassLoader对象
PathClassLoader pathClassloader = PathClassLoaderFactory.createClassLoader(
zip,
librarySearchPath,
libraryPermittedPath,
parent,
targetSdkVersion,
isBundled);
mLoaders.put(zip, pathClassloader);
return pathClassloader;
}
PathClassLoader pathClassloader = new PathClassLoader(zip, parent);
return pathClassloader;
}
}
2.9 initializeJavaContextClassLoader
[-> LoadedApk.java]
private void initializeJavaContextClassLoader() {
IPackageManager pm = ActivityThread.getPackageManager();
android.content.pm.PackageInfo pi;
pi = pm.getPackageInfo(mPackageName, 0, UserHandle.myUserId());
boolean sharedUserIdSet = (pi.sharedUserId != null);
boolean processNameNotDefault =
(pi.applicationInfo != null &&
!mPackageName.equals(pi.applicationInfo.processName));
boolean sharable = (sharedUserIdSet || processNameNotDefault);
ClassLoader contextClassLoader =
(sharable)
? new WarningContextClassLoader()
: mClassLoader;
//设置当前线程的Context ClassLoader
Thread.currentThread().setContextClassLoader(contextClassLoader);
}
2.10 newApplication
[-> Instrumentation.java]
public Application newApplication(ClassLoader cl, String className, Context context)
throws InstantiationException, IllegalAccessException,
ClassNotFoundException {
return newApplication(cl.loadClass(className), context);
}
此处cl便是前面getClassLoader所获取的PathClassLoader对象。通过其方法loadClass()来加载目标Application对象;
2.10.1 newApplication
[-> Instrumentation.java]
static public Application newApplication(Class<?> clazz, Context context)
throws InstantiationException, IllegalAccessException,
ClassNotFoundException {
Application app = (Application)clazz.newInstance(); //【见小节2.10.2】
app.attach(context); //【见小节2.10.3】
return app;
}
2.10.2 Application初始化
[-> Application.java]
public class Application extends ContextWrapper implements ComponentCallbacks2 {
public LoadedApk mLoadedApk;
public Application() {
super(null);
}
}
2.10.3 App.attach
[-> Application.java]
final void attach(Context context) {
attachBaseContext(context); //Application的mBase
mLoadedApk = ContextImpl.getImpl(context).mPackageInfo;
}
该方法主要功能:
- 将新创建的ContextImpl对象保存到Application的父类成员变量mBase;
- 将新创建的LoadedApk对象保存到Application的父员变量mLoadedApk;
三. App进程
3.1 ActivityThread.main
[-> ActivityThread.java]
public static void main(String[] args) {
,,,
ActivityThread thread = new ActivityThread();
thread.attach(false);
,,,
}
这是运行在app进程,当进程由zygote fork后执行ActivityThread的main方法。
3.2 AT.attach
[-> ActivityThread.java]
private void attach(boolean system) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
//初始化RuntimeInit.mApplicationObject值
RuntimeInit.setApplicationObject(mAppThread.asBinder());
final IActivityManager mgr = ActivityManagerNative.getDefault();
mgr.attachApplication(mAppThread); //[见小节3.3]
} else {
...
}
}
经过binder调用,进入system_server进程,执行如下操作。
3.3 AMS.attachApplication
[-> ActivityManagerService.java]
public final void attachApplication(IApplicationThread thread) {
synchronized (this) {
int callingPid = Binder.getCallingPid();
final long origId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid);
Binder.restoreCallingIdentity(origId);
}
}
private final boolean attachApplicationLocked(IApplicationThread thread,
int pid) {
ProcessRecord app;
if (pid != MY_PID && pid >= 0) {
synchronized (mPidsSelfLocked) {
app = mPidsSelfLocked.get(pid); // 根据pid获取ProcessRecord
}
}
...
ApplicationInfo appInfo = app.instrumentationInfo != null
? app.instrumentationInfo : app.info;
//[见流程3.4]
thread.bindApplication(processName, appInfo, providers, app.instrumentationClass,
profilerInfo, app.instrumentationArguments, app.instrumentationWatcher,
app.instrumentationUiAutomationConnection, testMode, enableOpenGlTrace,
isRestrictedBackupMode || !normalMode, app.persistent,
new Configuration(mConfiguration), app.compat,
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked());
...
return true;
}
system_server收到attach操作, 然后再向新创建的进程执行handleBindApplication()过程:
3.4 AT.handleBindApplication
[-> ActivityThread.java ::H]
当主线程收到H.BIND_APPLICATION,则调用handleBindApplication
private void handleBindApplication(AppBindData data) {
mBoundApplication = data;
Process.setArgV0(data.processName);//设置进程名
...
//获取LoadedApk对象[见小节3.5]
data.info = getPackageInfoNoCheck(data.appInfo, data.compatInfo);
...
// 创建ContextImpl上下文[2.6.4]
final ContextImpl appContext = ContextImpl.createAppContext(this, data.info);
...
try {
// 此处data.info是指LoadedApk, 通过反射创建目标应用Application对象[见小节2.7]
Application app = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
...
mInstrumentation.onCreate(data.instrumentationArgs);
//回调onCreate [见小节3.4.1]
mInstrumentation.callApplicationOnCreate(app);
} finally {
StrictMode.setThreadPolicy(savedPolicy);
}
}
在handleBindApplication()的过程中,会同时设置以下两个值:
- LoadedApk.mApplication
- ActivityThread.mInitialApplication
3.4.1 onCreate
[-> Instrumentation.java]
public void callApplicationOnCreate(Application app) {
app.onCreate();
}
3.5 getPackageInfoNoCheck
[-> ActivityThread.java]
public final LoadedApk getPackageInfoNoCheck(ApplicationInfo ai,
CompatibilityInfo compatInfo) {
return getPackageInfo(ai, compatInfo, null, false, true, false);
}
private LoadedApk getPackageInfo(ApplicationInfo aInfo, CompatibilityInfo compatInfo,
ClassLoader baseLoader, boolean securityViolation, boolean includeCode,
boolean registerPackage) {
final boolean differentUser = (UserHandle.myUserId() != UserHandle.getUserId(aInfo.uid));
synchronized (mResourcesManager) {
WeakReference<LoadedApk> ref;
if (differentUser) {
ref = null;
} else if (includeCode) {
ref = mPackages.get(aInfo.packageName); //从mPackages查询
} else {
...
}
LoadedApk packageInfo = ref != null ? ref.get() : null;
if (packageInfo == null || (packageInfo.mResources != null
&& !packageInfo.mResources.getAssets().isUpToDate())) {
//创建LoadedApk对象
packageInfo = new LoadedApk(this, aInfo, compatInfo, baseLoader,
securityViolation, includeCode &&
(aInfo.flags&ApplicationInfo.FLAG_HAS_CODE) != 0, registerPackage);
if (mSystemThread && "android".equals(aInfo.packageName)) {
...
}
if (differentUser) {
...
} else if (includeCode) {
//将新创建的LoadedApk加入到mPackages
mPackages.put(aInfo.packageName,
new WeakReference<LoadedApk>(packageInfo));
} else {
...
}
}
return packageInfo;
}
}
创建LoadedApk对象,并将将新创建的LoadedApk加入到mPackages. 也就是说每个app都会创建唯一的LoadedApk对象. 此处aInfo来源于ProcessRecord.info变量, 也就是进程中的第一个app.
四. 总结
(一)system_server进程 查看大图
其application创建过程都创建对象有ActivityThread,Instrumentation, ContextImpl,LoadedApk,Application。 流程图如下:
(二) app进程 查看大图
其application创建过程都创建对象有ActivityThread,ContextImpl,LoadedApk,Application。 流程图如下:
App进程的Application创建过程,跟system进程的核心逻辑都差不多。只是app进程多了两次binder调用。
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